adds while OTing Moroes Keep
A solution is to tank one of the adds while OTing Moroes. Keep throwing outonsration and Exoism and smking Moroes and judging Righteousness or Vengeae if you are Alliae. Meanwhile the other mob keeps hurting you requiring you to be healed and getting your mana bk. As long as everyone knows not to kill the one you are tanking until last, then after everyone else kills the adds you should have a dent threat lead for 2nd on Moroes.
Loki wrote:Um... you were off tanking Moroes? That is your problem. If you're not getting hit youannot generate threat or mana. You will go OOM trying (feebly) to stay 2nd on threat. For moroes it's either MT or bust. qft. buff up your hp a bit and just MT the ple. i tried OTing moroes the first time i was in there andouldnt stay 2nd either, swihed to MT and it went smoothly.
Strtly from a threat generating standpoint, Seal of Blood would work better than Righteousness, even with a 1 hander. And true, you'd need healing and that would keep your mana up. If you're new to an eounter, I definitly wouldn't suggest this though. Imagine your first Prie fight, trying this out (applies to DPS as well) only to get @#$%pwned by enfeeble. Using Seal of Blood for tank threat generation is something I'dlassify in the "Hot Dogging the Raid"ategory... You know, things like having your OOM-kin tank Ragnaros... e. But itertainly has a ple. As for Moroes... between Wings, Judgement of therusader (Didn't see that one in there), Avenger's Shield, Holy Wrath, Exoism,onsration, Holy Shield and White Damage.... You should be able to build aomfortable #1 threat lead. Gear up a bit and swap to main for some eounters and you'll feel the differee. Or just get beat on by an add at the same time. Wings,rusader, and Holy Wrath seem to be neglted quite a bit. Wings andrusader together = some of the biggest TPS numbers you'll see. Holy Wrath does more damage on 1 target than Avenger's Shield, and has a 19% spell damage modifier, where Holy Shield has a 14% modifier. Not only that, but Avenger's Shield should slow the mob (or even a group of 3) down enough to give time to let off a Holy Wrath... just a thought. With Exoism, you shouldn't need to judge Righteousness immediatly, espially with the extra threat fromrusader. As long as you get hit to regen some of that mana, you have the abilities to frontload STUPID ammounts of threat on undeaddemons. Well geared DPS should always be *able* to overtake you in end-game (where they had nohae toome evenlose to you while levelling) but they should be able to open up with some very nastyombos with the kind of threat youan put out.
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